:::: Aerial Warfare Rules
Stringbags (A & A Game Engineering) – WW1
Code - AAR87
£8.00
Description - Stringbags - WORLD WAR I AIR COMBAT 1914 - 1918 Alan Butler & Andrew Finch
40 pages; suitable for 1/300 scale; Fairly simple rules but with a reasonable level of detail.; average game length 1-1 ½ hours; dice required: D10, D6
Like Scramble, these rules operate in three dimensions while only physically using two. Different types of machine gun are taken into account, and the skill of your aircrew is paramount. The system also caters for game balance to ensure that no game is a walkover. There are simple rules for ammunition expenditure and players can handle about 4 planes each. An added feature appropriate to the period is the availability of Luck, (assuming you are lucky enough to get any).
The rules are quite short, but are supplemented by data with over 150 aircraft and variants from World War One. The aircraft factors illustrate the differences caused by new designs. The rules incorporate a number of options to make life even more exciting for the unwary. An optional campaign system is provided.